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Article
Learning to Write–The Insets for Design
Publication: Montessori NewZ, vol. 33
Date: Mar 2004
Pages: 7–8
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Language: English
Article
Random Patterns, Chance Designs
Available from: ProQuest
Publication: Montessori Life, vol. 15, no. 1
Date: Winter 2003
Pages: 10–11
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Language: English
ISSN: 1054-0040
Article
Designing the Ideal Children's House: How Architecture Can Help Children Learn
Available from: ProQuest
Publication: Montessori Life, vol. 17, no. 1
Date: Winter 2005
Pages: 34-37
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Language: English
ISSN: 1054-0040
Article
'Fine Designs' from Italy: Montessori Education and the Reggio Emilia Approach
Available from: ProQuest
Publication: Montessori Life, vol. 15, no. 1
Date: Winter 2003
Pages: 34
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Language: English
ISSN: 1054-0040
Article
Crime Prevention through Environmental Design
Publication: Montessori Leadership, vol. 8, no. 1
Date: Aug 2006
Pages: 24–25
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Language: English
Article
Supporting Self-Directed Learning in a Project-Based Embedded Systems Design Course
Available from: IEEE Xplore
Publication: IEEE Transactions on Education, vol. 63, no. 2
Date: 2020
Pages: 88-97
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Abstract/Notes: This article shares the learning ecosystem of a project-based embedded systems course, identifying course elements that support self-directed learning and how assignments guide students toward becoming adaptive experts. The technology advances while the fundamentals of electrical engineering remain static. Educators can increasingly prepare students to identify what they need to know to solve problems and avail themselves of resources to learn. This article seeks to further understand ways that a project-based learning approach in an undergraduate embedded systems course can facilitate students' self-directed learning. In what ways can a project-based learning approach in an undergraduate embedded systems course facilitates the self-directed learning amongst students? This article, conducted in the context of an existing embedded systems design (ESD) course, relied on interviews of students, teaching assistants, and faculty along with document analysis and a mixed inductive-deductive thematic analysis. Findings: A learning ecology of the course is presented. This includes descriptions of space and facilities that influence student motivation, means by which the pedagogical intent of the instructor impacts the student experience, how the course builds on project-based learning knowledge, how the content is distributed using knowledge sharing, how Making supported the ecosystem, how students and instructor occupy similar roles, how the curricular design process was conducted, and how the open ecology promotes student self-direction.
Language: English
ISSN: 1557-9638
Article
A Futuristic Design Vision of Tangible User Interfaces on Enhancing Montessori
Available from: Taylor and Francis Online
Publication: Interactive Learning Environments, vol. 31, no. 8
Date: 2023
Pages: 4940-4955
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Abstract/Notes: Montessori considers as an effective method that is commonly used in nurseries to improve the mental performance and develop the cognitive skills toward children. Tangible user interfaces (TUI) is an effective tool that allows interaction with physical objects in a way that makes this interaction augmented through embedded computation. This paper proposed a new concept of Montessori, which is Interactive Technological Montessori (ITM) using TUI. It aims to measure the impact of using TUI on enhancing the effectiveness of Montessori and make a new futuristic design vision for Montessori activities to motivate children positively. The findings of this paper revealed that Merging TUI with ITM has a great potential to increase the efficiency of Montessori. In addition to considering the appropriate design principles and Multi aging group work help children to be motivated positively to interact with the Montessori activities.
Language: English
DOI: 10.1080/10494820.2021.1987275
ISSN: 1049-4820
Article
Designing Digital Objects for Learning: Lessons from Froebel and Montessori
Available from: InderScience Publishers
Publication: International Journal of Arts and Technology, vol. 3, no. 1
Date: 2010
Pages: 124-135
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Abstract/Notes: Designers of interactive toys face many challenges when integrating digital technologies into the educational manipulatives they design. Drawing on the distinctive approaches of Friedrich Froebel and Maria Montessori – philosophers of education and pioneering toy designers – this paper proposes to qualify and distinguish between their unique design principles as manifested in traditional as well as digital learning objects and educational manipulatives. Application of these core design principles will enable modern day toy designers, particularly those operating in the interactive domain, to meet their educational objectives and maximise the learning potential in children|s interactive learning experiences.
Language: English
DOI: 10.1504/IJART.2010.030497
ISSN: 1754-8853, 1754-8861
Master's Thesis (M.A.)
A Design for the Learning Environment of Preschool Children
Classroom environments, Early childhood care and education, Early childhood education, Learning environments, Prepared environment, Preschool children, Preschool education
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Language: English
Published: San Diego, California, 1985
Conference Paper
A Systems Thinking Approach to Codesign at a Montessori School
Available from: International Association of Societies of Design Research
International Association of Societies of Design Research (IASDR) 2023 (9-13 October, Milan, Italy)
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Abstract/Notes: In this study, systems thinking and codesign principles are applied together to develop a process framework to identify leverage points for an intervention in a new Montessori school. We show how a series of codesign workshops with children, parents, teachers, and management generated insights into the importance of collaboratively codesigning with stakeholders while applying Soft Systems Methodology (SSM). This approach demonstrates the advantages of incorporating diverse perspectives and fostering group coaction. These findings add to the limited literature on the practical applications of process-focused SSM, as they have informed the development of a step-by-step plan for forthcoming data collection sessions at the school, which will be organized as a Summer Research Camp. The future Summer Research Camp project will focus on continuing to work with the stakeholders to codesign interventions in the system, by following the SSM cycle aimed at gaining an understanding of the systemic factors affecting the school.
Language: English
Published: Milan, Italy: International Association of Societies of Design Research, 2023